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Oblivion Matte Paintings

I thought it is a good opportunity to post some matte paintings for Joseph Kosinski's Oblivion, because 2 of the shots in which I was involved were already released in this Making of Oblivion

My role in this canyon shot: 2D painting and projection setup in Nuke for the complete sky and environment above the ice canyon. I also made the basic 3D geo in 3dsmax. Additional 3D provided by Marco Wilz. Ice canyon done by Pixomondo 3D and environment team.

My role in this shot: projection setup in Nuke and complete 2D painting on top of 3D base provided by Falk Boje
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some sketchbook pages

My buddy Markus Lenz and me had a wonderful sketch weekend in Aschaffenburg and at 'Schloss Mespelbrunn' near to the city. Was definitely a nice trip and that's the output:

These are some sketches from last summer which I made during my time at MPC  
lunchtime sketches at Soho Square, Golden Square or the MPC balcony:)

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Pixomondo Sketch Session - Rooney Mara some people tracing or value picking over here...otherwise it would be a useless study...
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Pixomondo Sketch Session - Cloud Study

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iPad illustration for Savage Interactive

Hi folks,
finally a small update. Work is keeping me busy...
This is a commission work for Savage Interactive, the makers of 'procreate'. A fantastic smooth painting software for the ipad. They are using it as a marketing illustration to promote their new version 1.7 with 4K canvases. Completely painted on the ipad 3.
I still have tons of work from MPC to post when I find the time, so stay tuned!

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Blood Knights - Succubus concepts

Heya, again some character concepts which I made last year for the game Blood Knights at Deck13.

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Daily Sketch Sessions at MPC

We're doing daily sketches with different topics in the commercials team at MPC after work, woohoo. AdamLeviJama and some of the film guys are joining, when schedule allows. Here's a bunch of my sketches. More to come!


Quick master studies with limited palette

Quick fashion studies with focus on poses.

Stylized photo study. Sorry, i cannot give credit to the photographer. I found it in my ref folder...
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Blood Knights - Environment Concepts

During 2011 I also worked on Blood Knights, a nice downloadable Hack'n'Slash made by Deck13. Some of the concepts are already released, so here we go.

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Jack Keane 2 - character concepts

Heya, here are some character concepts for Jack Keane 2. It will be released in September and the concepts are officially in the net. I made the designs back then when I was still working at Deck13.

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A Bunch of Matte Paintings

I've been pretty busy the last weeks doing concept and matte painting work at MPC. Unfortunately I cannot show the concept and pitching stuff, yet, but here are some of my latest matte paintings for spots that are on air right now. It is really satisfying to see things on screen just a couple of days later:) More to come ! Stay tuned and thanks for watching.

Volvic: With added enjoyment
matte painting elements were used throughout several shots

Final Spot

Strongbow: Push it

Final Spot

Stride Gum: The Ex
This one was basically done in one day...

Final Spot


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First personal sketch made in the UK:)
Started as an ipad sketch but detailed it out on the computer.

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started in the evening and finished during lunchtime
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ipad spacehangar

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ipad landscape

morning and lunchtime ipad sketch from imagination.
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stone desert

A quick 1 h study with lasso tool
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Schiffer Café - iPad Sketch

The other day in Sachsenhausen...

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Call of Duty - Police Warfare

Last year I helped out a friend with some concepts for a fan made pitch. I really liked the idea of the 'Heat' inspired gameplay in downtown LA. These are some mood boards and storyboards I made.

They made a really cool trailer!

You can check it out here:

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Shutter Island Study 3

Again a quick evening study with a badass rim light!
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Shutter Island Study 2

Again a 'Shutter Island' cinematography study. Oh my..., there are infinite cool shots on Evan Richards Blog that I want to paint!!!
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Cinematography Study

Here's a 1h cinematography study with focus on comp and colors, as always. Christian Alzmann from ILM gave me the wonderful hint to have a look at Evan Richards BLOG from time to time.
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Art Deco Grandiosity

This is a personal artwork again with a focus on architecture.
On a planet far far away...
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Massive Black Workshop - San Francisco

Yeahh! I will be attending the Massive Black Workshop in San Francisco. I'm going to be in SF from November 18-23. If someone is interested in meeting, just let me know!
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This is a new personal concept with a bit more of a story behind. I really wanted to polish this one as an establisher shot. But still I wanted to keep the amount of time spent under 2 'usual' working days.
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Canyon Base

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Dune du Pyla - Study

Dune du Pyla near Bordeaux
next quick study! It's not plein-air...sorry, but my time will come!
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Refinery Study

This is a 1-2 hour study of a keyframe from '30 days of night'
I like the lighting a lot
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The Art of Games - Gamescom 2011

For those who are interested in printed game concept artworks.
I made some photographs from this years Gamescom with two of my
concepts I've done at Deck13. These artworks are showing two fantasy
creature designs for our current RPG project. Thanks for the organisation,
the brilliant prints and presentation.

In the near future, many prints will be available at:

About Me

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Stuttgart, Germany
Concept Artist / Digital Matte Painter at Pixomondo, Stuttgart, Germany Freelance Artist Clients: Pixomondo, Radical Publishing
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