This interior scene is one of the concepts I made for the adventure game 'Black Sails' in 2009. It shows the dark heart of a ship in the 19th century with some invented elements. Our intention was to let the core look like a mixture of a distillery, an oven and a monster face:) The game was developed by Deck13 and published by Astragon in early 2010.
0 Kommentare:
Post a Comment